Many apologies for being absent from here for over a month. Work has been busy (training a new co-worker), and I've been working on doing some fiction writing over the last few weeks, as well as plunging headlong into a whole mess of Netflix rentals and going back to watch a few DVDs from off my shelves.
I've also been working on a new RPG project over the last couple of weeks. It sort of grew out of my current writing project, but it's really been in the back of my mind since I passed over my draft of the T&B RPG to Rob Lang at the Free RPG Blog. Rob's biggest criticism of the game was that, when all was said and done, there was very little to make it interesting or special, nothing to set it apart from all the dozens, nay hundreds, of "medium crunch generic fantasy / general purpose role-playing games".
I had to agree with Rob, and have been spending a lot of time pondering a suitable vehicle for the rules, ideas simmering on the back-burner of my creative stovetop. Something that hasn't been seen a lot, something that'd be fun to play, use some interesting rules, but not over-burden or over-complicate matters.
I think I've finally found that game.
More to come...